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	<title>Comments on: Alas, WoW360 we barely knew ye.</title>
	<atom:link href="http://www.davidnikdel.com/2006/12/24/alas-wow360-we-barely-knew-ye/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.davidnikdel.com/2006/12/24/alas-wow360-we-barely-knew-ye/</link>
	<description>The clear october sky hides nothing and everything.</description>
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		<title>By: Kviper</title>
		<link>http://www.davidnikdel.com/2006/12/24/alas-wow360-we-barely-knew-ye/comment-page-1/#comment-123</link>
		<dc:creator>Kviper</dc:creator>
		<pubDate>Sun, 22 Apr 2007 01:55:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.davidnikdel.com/2006/12/24/alas-wow360-we-barely-knew-ye/#comment-123</guid>
		<description>If it still works running around and such, is it possible to make it press the hotkey of your current shortcut bar?  If I make a macro for slot 2 that fits WoW&#039;s new macro scheme it will roll through several spells, I just have to press the 2 slot several times.  Any way it can be edited to assign other hotkeys (i.e. map, talents, etc)?</description>
		<content:encoded><![CDATA[<p>If it still works running around and such, is it possible to make it press the hotkey of your current shortcut bar?  If I make a macro for slot 2 that fits WoW&#8217;s new macro scheme it will roll through several spells, I just have to press the 2 slot several times.  Any way it can be edited to assign other hotkeys (i.e. map, talents, etc)?</p>
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		<title>By: dan</title>
		<link>http://www.davidnikdel.com/2006/12/24/alas-wow360-we-barely-knew-ye/comment-page-1/#comment-87</link>
		<dc:creator>dan</dc:creator>
		<pubDate>Thu, 15 Feb 2007 22:00:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.davidnikdel.com/2006/12/24/alas-wow360-we-barely-knew-ye/#comment-87</guid>
		<description>i suppose if you took a different approach to it, you could come at some of the functionality.  namely, with the addition of modifier commands to macros, and with some intelligent macroing within the new system, you could probably reduce your key functions down to 4 (or 6) basic buttons.  arent there 4 shoulder buttons?  if so, map 3 of them to ctrl, shift, and alt for 3 modifiers for each button, and map the fourth to another spot where you can put autoattack, or another button.

it might work, and you could just do a simple button for button remap.  the difficulty would lie then in creating intelligent and elaborate macros to drop in those slots.</description>
		<content:encoded><![CDATA[<p>i suppose if you took a different approach to it, you could come at some of the functionality.  namely, with the addition of modifier commands to macros, and with some intelligent macroing within the new system, you could probably reduce your key functions down to 4 (or 6) basic buttons.  arent there 4 shoulder buttons?  if so, map 3 of them to ctrl, shift, and alt for 3 modifiers for each button, and map the fourth to another spot where you can put autoattack, or another button.</p>
<p>it might work, and you could just do a simple button for button remap.  the difficulty would lie then in creating intelligent and elaborate macros to drop in those slots.</p>
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		<title>By: james germain</title>
		<link>http://www.davidnikdel.com/2006/12/24/alas-wow360-we-barely-knew-ye/comment-page-1/#comment-59</link>
		<dc:creator>james germain</dc:creator>
		<pubDate>Wed, 27 Dec 2006 01:40:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.davidnikdel.com/2006/12/24/alas-wow360-we-barely-knew-ye/#comment-59</guid>
		<description>i loved this mod while it lasted ;)</description>
		<content:encoded><![CDATA[<p>i loved this mod while it lasted <img src='http://www.davidnikdel.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Mark Jense</title>
		<link>http://www.davidnikdel.com/2006/12/24/alas-wow360-we-barely-knew-ye/comment-page-1/#comment-57</link>
		<dc:creator>Mark Jense</dc:creator>
		<pubDate>Tue, 26 Dec 2006 23:39:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.davidnikdel.com/2006/12/24/alas-wow360-we-barely-knew-ye/#comment-57</guid>
		<description>Hi there.
I&#039;m sorry to hear that this project is now dead, I&#039;ve finally acquired a game pad and saw this mod, it looks to be something very great, and it saddens me a great deal to see that it is now dead... /sob</description>
		<content:encoded><![CDATA[<p>Hi there.<br />
I&#8217;m sorry to hear that this project is now dead, I&#8217;ve finally acquired a game pad and saw this mod, it looks to be something very great, and it saddens me a great deal to see that it is now dead&#8230; /sob</p>
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